Working as a game developer was fun :)
At HexArts Entertainment, I worked on commercial PC game development using C/C++ and DirectX 7, contributing to titles including FIBA Basketball Manager 2008, FIBA Handball Manager 2008 and Efteling Tycoon.
I worked primarily on gameplay programming and game systems within an in-house built proprietary game engine, while also gaining practical experience in real-time 2D/3D graphics and game development tools.