Custom C++ Game Engine
A cross-platform 2D/3D game engine developed from scratch. Includes rendering, animation, collision detection, particle systems,tile maps and asset management.
Senior software engineer specializing in C/C++, computer graphics, rendering technologies, game engine development, AI systems and high-performance software.
Explore ProjectsI have more than 20 years of experience in software engineering, ranging from low-level graphics programming and game development to enterprise systems, cloud applications and artificial intelligence solutions.
My main interest is understanding technology deeply and building systems from the ground up — from rendering pipelines and game engines to complete software platforms. I am also particularly interested in software porting and cross-platform development, adapting existing applications and graphics systems to different platforms and runtime environments while maintaining performance and visual fidelity.